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"Chris Huff" <chr### [at] mac com> wrote...
> The main advantage of my syntax is that it is more compact, but yours is
> more readable(for simple cases, at least, and if you don't mind having
> multiple warp{} blocks).
The intent is for one warp block to describe one warp. If we want multiple
warps (as your examples do) then I think it would be good to have multiple
warp blocks. If you want to specify more than one warp in a single block,
then you should name the block with the plural "warps" instead of singular
"warp".
I think Philippe's original intent was to be able to change the size of the
turbulence (warp in the general sense) directly. So, if you wanted
turbulence on twice the scale, you would normally have to scale the texture
by 1/2, apply the turbulence, and then scale the texture back to its
original size. The thought is that it would be nicer if we could just apply
the "scale 2" to the turbulence when we want it to be applied in this way.
-Nathan
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